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Great Sea Anemone
Huge vermin (aquatic), N
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Armor Class: 0
Hit Points: 138 (12d8+84)
Speed: 0 ft. (immobile), fly: (immobile), swim: (immobile), climb: (immobile), burrow: (immobile)
Initiative: 5
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STR: 24 (7) DEX: 10 (0) CON: 24 (7)
INT: -1 (-9000) WIS: 12 (1) CHA: 2 (-4)
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Saves: STR: 10 DEX: 0 CON: 10
    INT: -9000 WIS: 1 CHA: -4
Skills: 3 + ability mod for (Perception, Stealth -4)
Languages:
CR: 8(2200 xp)
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Space: 15 / Reach: 15
Melee attacks:
tendrils +10 (paralysis plus grab)
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Feats: Improved InitiativeB, Lightning ReflexesB
Environment: any aquatic
Organization: solitary or cluster (2-6)
Treasure: none
Source: Tome of Horrors Complete

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